Smartphone cameras have gotten good enough to replace standalone point-and-shoot cameras for many users. In recent years phone makers have added features like telephoto zoom lenses and support for bokeh-style effects. Now Motorola is bringing macro photography to its latest smartphone.
The iPhone 11 Pro and 11 Pro Max are sequels to the iPhone XS and iPhone XS Max - if there was any doubt. They are just as big, with similar designs and screens, but come with improved performance, some big camera upgrades, larger batteries, and a new Apple U1 wideband chip. Indeed, there is a lot to explore, so don't let the familiar looks fool you. The new triple camera is brand new, though. Now in addition to the wide and tele shooters, there is an ultrawide snapper. Night Mode finally makes it to the iPhones, and the 4K capture at 60fps gets the cool extended dynamic range as well. Probably the most awesome feature, showing off the power of Apple's chip, is the option to shoot with all four cameras (incl. selfie) at once. At 4K at 60fps with no limits. Imagine that!
The upcoming handheld game system has two FPGAs that can be programmed to work like the actual hardware of original game systems — which means that games run without any software emulation. In fact, you can insert a Game Boy, Game Boy Color, or Game Boy Advance game cartridge in order to play classic games on the Pocket. Analogue says more than 2,780 games are supported out of the box. But that's just the tip of the iceberg. Since the system supports adapters, you should be able to buy an add-on that will let you play games designed for other handheld systems like the Neo Geo Pocket Color, Atari Lynx, or Sega Game Gear.
Now that Intel's new Ice Lake processor feature Gen11 graphics with a significant performance boost over the company's earlier integrated GPUs, perhaps the company sees less demand. Or maybe PC makers and consumers who would have been the target market for these have decided they're better served by devices with Intel chips and separate AMD or NVIDIA graphics.